Pick Home win, Draw, or Away win for every match across 7 top soccer leagues. Score points daily, build your streak, and compete in private groups all season long.
Leagues
7
Entry
Varies
Contests
Daily
Private Leagues
Groups
Deadlines & locks
ยง1๐ Daily Contests
1.1A new contest is created for every Futbol (soccer) match day.
1.2Each contest includes all scheduled matches across 7 leagues (EPL, La Liga, Serie A, Bundesliga, UCL, MLS, Libertadores).
1.3The entry fee is shown on the contest card before you join, and it is always paid in BCP - the points you earn free on the site.
1.4You can join both the public contest and any private group contests simultaneously.
1.5Join late and pay less. The entry fee is prorated to the matches that have not kicked off yet: if 3 of 16 matches have started, you pay 13/16 of the fee, rounded up to the next BCP. The price on the contest card is always what you pay right now.
ยง2๐ฏHow to Pick
2.1For each match, predict: H (Home win), D (Draw), or A (Away win).
2.2Optional: also predict the exact score for +2 bonus points.
2.3All picks must be submitted before the match kicks off โ picks lock per-match.
ยง3๐ขScoring
3.11 point for every correct match result (H/D/A).
3.2+2 bonus points if your exact score prediction is correct.
3.3Maximum 3 points per match.
ยง4๐ฅStreak & Multiplier
4.1Play on consecutive days to build your streak and earn bonus multipliers.
4.3Days with no scheduled matches do NOT break your streak.
4.4Streak multipliers apply to your group leaderboard points โ compete harder with friends.
ยง5๐ฅPrivate Groups
5.1Create a private group and invite friends โ compete across all season match days.
5.2Each group has its own leaderboard tracking Total Points, Streak, and Multiplier.
Prizes
ยง6๐Prizes
6.1Daily prize: 750 BCP to 1st and 250 BCP to 2nd. When a daily contest has more than 40 entries, 1st gets 75% and 2nd gets 25% of the pool, never less than 750 and 250.
6.2The daily prize is paid automatically once the last match of the day has finished.
6.3Weekly prize: 750 BCP to 1st and 250 BCP to 2nd of the week, adding up your public daily contests. Paid every Monday.
6.4Tied places split the combined prize of those places.
Pick the winner of every MLB game, every day. Build your streak, climb the leaderboard, and beat your crew.
Games / Season
162
Entry
Varies
Contests
Daily
Private Leagues
Groups
ยง1๐ Daily Contests
1.1A new contest is created for every MLB game day.
1.2Each contest contains all scheduled games for that day.
1.3The entry fee is shown on the contest card before you join, and it is always paid in BCP - the points you earn free on the site.
1.4You can join both public and private group contests simultaneously.
1.5Join late and pay less. The entry fee is prorated to the games that have not started yet, rounded up to the next BCP. The price on the contest card is always what you pay right now.
ยง2๐ฏHow to Pick
2.1Select the winner of each scheduled game shown in your contest.
2.2You must pick one team per matchup โ no ties.
2.3You can join the day's contest and change any pick until that game starts.
2.4Once a game starts, your pick for that game is locked. Games already underway when you join cannot be picked.
Deadlines & locks
ยง3๐Lock & Scoring
3.1Each game locks at its own first pitch. The day closes when its last game starts.
3.21 point is awarded for each correct pick.
3.3Points accumulate across all contests in the season.
3.4Incomplete entries still count โ you score on every correct pick you made.
ยง4๐Leaderboards
4.1Global Leaderboard ranks all players by total season points.
4.2Group Leaderboard ranks members within your private group.
4.3Leaderboards update in real time after each game result.
4.4Tiebreaker: most correct picks โ most contests played.
ยง5๐ฅPrivate Groups
5.1Create a private group and invite friends with a unique code.
5.2Members compete across all contests in the season.
5.3Each group has its own leaderboard: TotalPoints, Correct picks, Contests played.
5.4Groups persist the entire MLB season โ no need to re-join each day.
5.5Each group has a live chat to talk trash and celebrate picks.
ยง6๐ฌLive Group Chat
6.1Every private group includes a real-time chat room.
6.2Chat is visible to all members of the group.
6.3React, trash-talk, and celebrate โ all within the app.
6.4Chat history is preserved throughout the season.
Prizes
ยง7๐Rewards & BCP
7.1BCP (BracketContest Points) is the platform's reward currency. You earn it free by playing, and you can also top it up.
7.2Daily prize: 750 BCP to 1st and 250 BCP to 2nd (when a daily contest has more than 40 entries, 75% and 25% of the pool, never less than 750 and 250). Weekly prize: 750 BCP to 1st and 250 BCP to 2nd, adding up your public daily contests from Monday to Sunday, paid on Monday. Tied places split the combined prize of those places.
7.3BCP can be used across all BracketContest contests and redeemed for gift cards.
7.4Your BCP balance is always visible in My Wallet โ no wallet connection needed.
Pick the winner of every NFL game each week. Every correct pick adds to your season total.
Weeks / Season
18
Entry
Varies
Contests
Weekly
Private Leagues
Groups
ยง1๐ Weekly Contests
1.1One contest per NFL week, covering all scheduled games.
1.2Open to every registered player. The entry fee and the prize pool are shown on the contest card before you join.
1.3Contests run from Thursday night through Monday night each week. Join late and pay less: the fee is prorated to the games that have not kicked off yet.
ยง2๐ฏHow to Pick
2.1Select the straight-up winner of each NFL game (no spread).
2.2You can join the week's contest and change any pick until that game kicks off.
2.3Partial entries are accepted โ score on every correct pick you made.
Deadlines & locks
ยง3๐Lock & Scoring
3.1Each game locks at its own kickoff. The week closes when its last game kicks off.
3.21 point per correct pick. Games already underway when you join cannot be picked.
3.3Full season leaderboard tracks cumulative points across all weeks.
ยง4๐ฅLeaderboards & Groups
4.1Global and private group leaderboards available.
4.2Create or join private groups with your friends โ same season-long format.
4.3Group chat included in every private group.
4.4Groups persist the entire NFL season.
Prizes
ยง5๐Prizes
5.1Weekly pools pay the top 5 places. The pool and the split are on each contest before you join.
5.2Tied places split the combined prize of those places.
5.3Prizes are paid automatically in BCP once the week's last game is final.
BracketContest Squares contests use a grid of 100 squares. Each square represents one combination of the last digit of Team A's score and the last digit of Team B's score. Winning numbers are based on each team's cumulative game score at the end of the designated period, not the points scored during that period alone.
Squares
100
Payout checkpoints
4
Entry
Varies
Prize
Pool
ยง1๐Entering a contest
1.1Choose a Squares contest and review its game, square price or entry requirement, prize pool, deadlines, and payout table.
1.2Depending on the contest, you may select available squares or receive squares assigned at random.
1.3A square is yours only after the entry is accepted and appears on the contest grid.
1.4A player may hold more than one square unless the specific contest says otherwise.
1.5Entries close at the time shown for that contest; squares cannot be changed after the grid locks.
ยง2๐ขAssigning the numbers
2.1The grid has 10 rows for one team and 10 columns for the other.
2.2Each axis contains the digits 0 through 9 once.
2.3The row and column digits are randomly assigned after the game begins, at the time specified on the individual contest page.
2.4The displayed team labels and assigned digits determine which score combination belongs to each square.
2.5The completed grid and number assignment remain visible in the contest record.
ยง3๐ฏDetermining a winning square
3.1At the end of each designated period, take the last digit of each team's cumulative score at that moment.
3.2Find the square at the intersection of those two digits.
3.3The owner of that square wins that period's prize.
3.4A team with 17 cumulative points contributes the digit 7; a team with 20 contributes 0.
3.5For example, if the score is Team A 7-3 after the first quarter and 17-10 at halftime, the first-quarter numbers are 7 and 3 and the halftime numbers are 7 and 0. The halftime winner is based on 17-10, not on the second-quarter points of 10-7.
3.6The same square can win more than one period. Each period is settled separately.
Prizes
ยง4๐ฐDefault payout table
4.1Unless the individual contest displays a different payout table before entry, the net prize pool is awarded as follows:
Period
Share
Winning score
End of first quarter
20%
Cumulative score after Q1
Halftime (end of second quarter)
20%
Cumulative score after Q2
End of third quarter
20%
Cumulative score after Q3
Final
40%
Official final cumulative score, including overtime if played
4.2Net Prize Pool: the total contest prize pool available for payout after any commission, fee, or deduction disclosed on the contest page. The net prize pool and any fee or deduction must be displayed on the contest page before entry.
4.3The four percentages total 100%.
4.4If one square wins multiple checkpoints, its owner receives the sum of those checkpoint prizes.
4.5Payouts are calculated from the final net prize pool, subject to the rounding method displayed for the contest.
ยง5โฑ๏ธOvertime and official scoring
5.1Overtime does not create an extra payout checkpoint under the default table.
5.2The Final prize uses the official final score after any overtime.
5.3Quarter prizes use the score recorded at the end of the applicable regulation quarter.
5.4A scoring play counts for the checkpoint in which the official game record places it.
5.5Results are settled using the official score source named on the contest page.
5.6A later correction is handled under the contest's published settlement policy.
ยง6๐ Unclaimed squares and incomplete grids
6.1Every square on the grid must have an owner before the numbers are drawn.
6.2After player purchases close, the house takes all remaining unclaimed squares.
6.3In a contest with a guaranteed minimum prize, unclaimed squares belong to the house.
6.4In a contest where players purchase squares with cash, the house purchases every unbought square on the same stated square-price terms before the number draw; the house's purchases are included in the prize pool calculation.
6.5If a house-owned square matches a winning score, the house receives that checkpoint's prize.
6.6The completed grid identifies house-owned squares before the digits are assigned.
6.7Unclaimed squares are never assigned retroactively after the draw.
Cancellations & changes
ยง7๐ซPostponed, canceled, or incomplete games
7.1If the game is officially postponed, the Squares contest is canceled.
7.2The contest does not carry over to the rescheduled game.
7.3Player entry payments for the canceled contest are returned under the posted payment terms; no quarter or final prizes are paid from that canceled contest.
7.4If a game is canceled, abandoned, or ends without an official final score, BracketContest will post a settlement notice and apply the contest's published cancellation and refund terms.
Eligibility & disputes
ยง8โ๏ธEligibility and disputes
8.1Participants must meet the age, location, account, and payment requirements shown for the contest.
8.2BracketContest may review suspected duplicate accounts, fraud, or manipulation under its general terms.
8.3To dispute a square assignment, number draw, score, or payout, contact the Help Center with the contest and grid details.
8.4BracketContest will review the recorded grid, draw, and official score source and provide a decision.